
If the Block B is free and IF the train is in the proper direction, then the route will be set (all needed switches will be reserved and positioned) and after 1 second, the signal turns green and the train starts You MUST be with power ON and in AUTO mode So, the way it works, you have a train T1 in Block A and you drag and drop the train in Block B. each created route will set the switches / double slip switches, triples, etc needed and in which position This will create all the routes between adjacent blocks, in both directions if no arrows are used check if your layout is sound by running the router/extended plan check. When you are finished with designing your track plan, inserting all blocks and their sensors, you must: Signal must be already registered in Rocrail (address, protocol and command station's name).Ī block is defined by its sensors (ENTER, IN, ENTER2IN, etc) for each direction (routes, line All ENTER+ or line All ENTER. to attach a signal to a Block (+ or - side) and specify the signal's name (go to Signal xx Properties, Signal tab. With Rocrail, you have a very simple way to control a signal:

So using Rocrail, all CS3 Events must not be used / triggered. There cannot be any link between the events on your CS3 and Rocrail. Pardon me but if you are a not beginner I may be saying things you know already. I would like to move fully to rocrail control, if possible. How can i control this in rocrail, so changed switches and signals show accordingly. Specifically in my cs3 events the trigger checks for occupancy to decide which way to throw switch.
#Rocrail forum deutsch how to#
I cannot find how to change signals or switches when a train passes over contact track and triggers action. Switches, signals, sensors are all recognized in rocrail.
#Rocrail forum deutsch Pc#
I have started with pc control of my layout using rocrail. The whole signaling configuration in Rocrail can be tricky and it is best to leave that until all the sensors, switches and routes have been configured properly. Therefore, the former way of cutting power to track sections depending on the signal position is not required for Rocrail control.

#Rocrail forum deutsch software#
In Rocrail the signals are cosmetic and are set by software programming, not by contact tracks.

However, as has already been pointed out bk1 has no sensors so Rocrail has no way of knowing whether it is or is not occupied. Therefore even in your Rocrail plan the pink blocks are occupied, the yellow block is unoccupied but reserved for your Ice train, and the white blocks are unoccupied. If you only have one sensor in the block it needs to be defined as Enter2In. These need to be defined for the block depending on which side of the block you are entering from, the + or - side. Generally when you have 2 sensors per block the first sensor the loco encounters is the Enter sensor and the second sensor is the In sensor. Yes Rocrail knows if a block is empty provided you have the appropriate sensors configured. Does rocrail know that a block is empty and what matching position a signal has?
